Loft and Sweep Shading Problem

 From:  Michael Gibson
3255.11 In reply to 3255.10 
Hi PaQ, hmm that is interesting... You have not deleted the normal map or anything like that have you?

Did you do any transforms on the object, or is it rendered directly after import without any kind of editing of the geometry?


Maybe we should make a standardized file for for testing - I took your Loft.3dm file and capped the middle shape, then exported it with Angle = 12 to make the attached ShadeTest.obj


Then here is the result rendered in Cinema4D v10:




- Michael