I believe the problem is with Lightwave since it doesn't read MoI's normals properly.
Missing polys may be that the normals are incorrectly flipped in some cases.
One test would be to download the Cinema4D demo and import your models into that. I found Cinema to import MoI objects perfectly; the model looks exactly the same as it does in MoI...
I've posted this problem at the Newtek site during the v9.6 development cycle and now that CORE is being developed, I plan on once again raising the issue of proper import and use of supplied normal information.
I'd hate for CORE to be released and still not be able to use my MoI objects as easily as I can with Cinema 4D!
-Will
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