New GPU Renderer - Octane

 From:  Michael Gibson
3233.29 In reply to 3233.24 
Hi Phr0stByte,

> On a side note, maybe MoI could get CUDA enabled?

What part of MoI would you expect to use CUDA?

I'm not sure if CUDA is what you are expecting - it's a mechanism for giving programming access to the resources of your GPU for certain kinds of calculations.

It's most useful for something that can be broken up into something like a million little smaller tasks that can be run in parallel (similar to rendering).

It is not generally very feasible to use CUDA for the regular real-time viewport display of a modeler, which is what you seem to be thinking of? I mean it is possible, but it would mean writing a lot of custom code to just reproduce what is already set up in Direct3D or OpenGL.


> I am sure it would be much easier than porting to OpenGL..?

Nope - it would be more like 100 times more work than porting to OpenGL, because I'd basically be trying to rewrite what OpenGL does.

- Michael