New User Question

 From:  Michael Gibson
3207.4 In reply to 3207.3 
Hi Ryan, thanks for posting the model, I'll take a look in a minute.

> I need to have watertight models - seems to me just one
> wrong connection point with non-solid shapes could ruin the
> watertightness of the object?

Yup, that's true but that's why there are a bunch of snapping tools in MoI so that you can draw something like a curve or a line and exactly place its starting point locked on to another existing edge or curve.

So generally you want to make sure you're snapping things together when drawing and not just "eyeballing" things and placing things approximately close to one another instead of exactly snapped on.


> By combining solid shapes then using boolean union options, I should
> be able to combine a bunch of solid shapes with no gaps anywhere in the
> model...I think.

Yup, that's a good way to work.


> As a side note, your tutorials are really impressive - wish there
> were more people doing tutorials like yours. I looked a few
> others, but without the voice overs to actually explain what's
> going on, they are a bit harder to follow.

Thanks, I'm glad they are helpful!

Yes, having the voice explanation really helps a lot - the reason why it's not done as often is it is like 10 times harder to make a video with voice because a lot of times it's easy to say things like "uhh, uhhh" too much. So it takes quite a lot of practice and different takes to make a good quality one with a voice track on it.

I'll post some more details in a minute after looking at your model.

- Michael