Some thoughts on a NURBS to Poly workflow with MoI

 From:  -ash-
3196.9 In reply to 3196.8 
Great post Keris and some really useful tips.

Up to now I've just taken the model as is with enough density that modo can render it cleanly. I'll be trying your method of cutting in to control the poly flow on my next models.

Cheers.

Regards
Tony

(aka HamSoles)