modeling issue

 From:  Michael Gibson
3183.7 In reply to 3183.6 
Hi Oskar, Merry Christmas!

Re: Sub-d - T-splines (http://www.tsplines.com/) could be worth checking out as a tool for squishy/melty/blobby type stuff, it basically gives you a sub-d type workflow but can generate NURBS surface data out the other end.


> Even with a modeller like Modo you are far from nurbs precision.

Yes, that's true, for example some pretty simple things like a 100% exact sphere doesn't really work in sub-d, the basic sphere shapes are just pretty close to being like a sphere but are actually slightly ovoid-ish. And in sub-d it is horribly difficult to cut a hole in something where the hole has an exact shape like a circle of a specific radius value.


But on the other hand, with an example like your specific model here, you are pretty well leaving the world of precision in a lot of ways already... For example your model was not defined by a set of plans with specific dimensions on them, you didn't have things like fillets that had to be one specific radius in one part of the model, stuff like that.


Not every kind of product design has a focus on precision and conforming to particular specs or stuff like that - if the focus of the design itself is more on overall blobby smoothness as a high priority then a lack of precision does not particularly harm you for that particular design...


I'll take a look at your boolean problem.


- Michael