Multi core support ?

 From:  OlaHaldor
3166.1 
Hi,

I have a client in need of photo real renderings of their products. For this, I rely on LightWave 3D. They can export IGES and STEP from their application, luckily.

The problem however is that it really bogs down my system. I have a Mac Pro 2.8GHz 6GB RAM GeForce 8800GT, and just for Moi3D I installed Windows 7. This way I can convert the files, reboot to Mac OS and copy the files from the Windows partition and start working in LightWave.


So far I just miss one thing for Moi3D - multi core support. This Mac Pro has 8 cores, but only uses one or two during translating scale, rotation, export etc. I might be wrong, maybe Moi3D supports more than two cores? Is there a trigger I should add to a shortcut etc?