Generally speaking the time spent modeling something like that in video is pretty much the same as modeling it the traditional way(in houdini not grasshopper)
for some things you can actually do a lot faster than the traditional way.
It does require a different thought process and like Michael said it is practically "visual programming" which most people do not like. It takes getting used to.. I did not like that process as well when i started using hodini but have grown to like it a lot just wish it had better more nurbs surface operators...though it is actually possible to make those operators within hodini as well if you have the patience for it
GH is not gona get close to houdini for a long time. It is not as flexible and as integrated as Michael pointed out. For certain architectural concept modeling however it works great.
|