All Objects?

 From:  Michael Gibson
3111.5 In reply to 3111.4 
Hi Danny,

> I see the logic, but seems a bit cumbersome for the filtering system.

Yeah, it's kind of an early attempt, I don't think it will remain that way for the long run.


> This sounds better, I'm picturing something like you tick or pick
> type (say curve) and the colour from the filter

The way I was thinking, if you picked the "Set filter" off of the Types section, then it would allow you to check off styles for the filter. If you picked "Set filter" off of the Styles section, then it would let you check off the various Types for that section's filter.

So it would be like allowing you to apply a constraint from a different section to that section's controls.


> and that's all that can be selected from the viewport, so you
> can either Ctrl+A or window the objects, is this
> what you had in mind ?

Well, I've thought about that before some too, but that wasn't what I was thinking for this particular thing - what I was thinking here was to filter the controls in the scene browser. So you could narrow down what clicking on the "Style=Red" eye would do, instead of it hiding all Red things, if you had set a filter you could make it only hide Red curves for example. That narrowing would apply to any of the scene browser actions like hiding, locking, selecting.

But it would be for controlling the scene browser controls, not necessarily other things like viewport picking or Ctrl+A.... Maybe it could be combined with that though.


A different way that I've also thought some about would be to have some method of marking a scene browser item to make it an active filter, that would be more like trying to incorporate the checkbox more directly into the scene browser controls themselves.... Still not sure exactly how that would work out though.

- Michael