Optimize BoundingBox of Several Objects

 From:  Michael Gibson
3070.2 In reply to 3070.1 
Hi Anis, often times that problem is called "nesting".

Nesting is a complex kind of thing to calculate, it's not really very related only to bounding box calculation, it involves all kinds of analysis of how pieces fit together and how they should be rotated and moved so that they can fit together with the smallest overall size.

So that is not at all something that really comes along with the bounding box calculation automatically, which is what it sounds like you are thinking from your description?

I don't really expect to be able to calculate nesting directly inside of MoI, you will probably need to get some special software for that part. It's just too specialized and difficult of an area for me to have much of a chance at doing it directly myself.

- Michael