Hello,
Thought I would try to get a few things accomplished in the post.
1. My most immediate issue at this point is the filleting not working too well for me because of that seaming problem I think. Will this be cleaned up in v3 so nubs like me can end up with a good filleting job?
2. As I get into lofting I get some pretty unusual twisting behavior between top and bottom edges, as if the automatic way of doing things is trying to turn the model inside out. Are any improvements planned to be able to direct the loft in a certain direction, or am I missing something?
3. Any chance of a Thea Render plugin being developed?
As always, thanks for all the assistance. More models shortly, first QSG using MoI with cleanup in Corel.
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