Strange Fillet Behaviour

 From:  Oliver (FRITZ57)
2992.5 In reply to 2992.4 
Hi Michael,

thank you for your fast response and the kind offer,
but I already found a workaround by slightly and unvisibly
reducing the fillet radius by a hundreth unit.

I have added what I finished so far of my Maxim MG.

BTW, I was amazed by the speed I got used to MoI
after fruitlessly testing 3DS and Blender..
Great piece of software, Michael, my deep respect !
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