Is Moi geometry better than Rhino?

 From:  Michael Gibson
2991.7 In reply to 2991.3 
Hi Anna,

> This is definately something you have to elaborate on:)?????
> would it be some kind of a new mix of nurbs and
> modeling techniques???

Well, it is hard to elaborate on it when it does not exist yet! :)

I just won't know a lot of particular details until I get a chunk of time to work on it in the future at some point.

But I think ideally it would be great to have a sub-d method of creating a base surface, as just another option to construct surfaces. Like in addition to sweep, network, extrude, etc... it would be good to be able to have a "sub-d" cage surface that generated a NURBS surface.

One of the difficulties though is that sub-d / box modeling has a fairly different kind of toolset than NURBS modeling, so it would mean introducing quite a number of brand new tools to work on the polygon cage. That means it will take quite a bit of work and that's why I don't know when it will happen.

It still has yet to be determined if it is even possible to introduce all those additional specialized tools into MoI without making MoI become overly bloated.

- Michael