Grouping objects and export formats

 From:  Mark Brown (MABROWN)
Hi everyone,

I've been given the opportunity to provide some ship models for a TV production. MoI is the best weapon I have to do these but the animator for the production uses Max and has specified model delivery in 3ds or Max format. I can't do Max (unless someone knows of a free/cheap converter) so I'm left with 3ds.

Certain parts are going to need to be movable I think, guns and the like. I'd like to be able to group these and have the individual objects maintain their own rotation axes. Am I right in thinking that 3ds is pretty limited in maintaining groups of objects and there axes? How does MoI handle 3ds export?

I'm open to any and all suggestions related to delivery of the finished models.

Many thanks,