G0 ; G1 ; G2 ???

 From:  Michael Gibson
290.4 In reply to 290.2 
One other thing I forgot to mention is that the traditional-style 2D Bezier illustration (like Adobe Illustrator, Corel Draw, etc..) makes a string of Bezier curves that are only G1 with each other, not G2.

This is one reason why MoI doesn't use that type of "Bezier handle" approach for drawing - you actually don't get proper smooth curves with that method. For 2D outlines this is not really so terrible (although with a discerning eye you can see the discontinuities often times even there), but once you start building 3D surfaces and trying to render them with different surface qualities, it gets more noticeable.

- Michael