Strange Sweep Ends

 From:  Michael Gibson
2879.10 In reply to 2879.9 
Hi NightCabbage - if you want to move your object so that its center is situationed in a particular area, you can use the Transform / Align command to do that.


> So I have to go and manually create my construction lines
> just to get the center point of each object I want to do
> something with, because there are not points to snap to :(

But for what reason are you so focused on requiring the rotation point to be at the center of your object?

If you want to just rotate your object to be angled somewhat, you can do that by picking just any point as the rotation center, it doesn't have to be the center of your object...

Maybe if you could describe a bit more about what kind of result you are looking for it would help me to understand.

But also there is a completely new edit frame for handling rotation and scaling in v2 which makes it easier to rotate around a center point. These are small grips that appear around the outside of selected objects, which allow them to be manipulated similar to how the bounding frame works in 2D illustration programs.

For some more info on that check out the top of the v2 release notes here:
http://kyticka.webzdarma.cz/3d/moi/doc/V2releasenotes.html

- Michael