Pushing the Details : WIP

 From:  Samuel Zeller
2804.20 In reply to 2804.19 
@max3d
Heh I first need to setup all the materials :(
Also im exporting piece by piece in lwo because even when tweaking with "divide larger than" or "less than"
I cant find a good setting for everything without pushing the 170'000 ngons aha...

Maybe I should output quad + tri because C4D smooth tag does not fix everything. And If I render Cellulo it shows triangles.
edit: added a small AO render :) Im still trying different mesh density between objects.
edit 2: tried 3° angle for everything... 952'797 ngons yeah baby :D I bet I crash my workstation at 1°

EDITED: 24 Jul 2009 by SAMUEL ZELLER