MoI - Big Wishlist thread - Post your wishes here

 From:  Michael Gibson
275.47 In reply to 275.46 
> One strange thing...
>
> The thin strip down the center of the blade of the dagger is planar, and gets
> divided up into squares 1 unit in size, apparently because of "Avoid Larger
> Than" being sent to 1, and aspect limit set to 1 as well. So 'gridding'
> apparently works for relatively linear areas.
>
> The hilt though never gets subdivided much.

It's purely the result of the aspect ratio limit - setting that to one will make it try to subdivide to make things into squares if possible.

This will force subdivisions on rectangular surfaces, but if your surface (the underlying untrimmed surface, before trim curves are applied) is already nearly square, then aspect ratio limit won't really do anything to it. It won't cause a square to be subdivided, because dividing a square in half by any direction will result in a larger difference in width/height than before.

I'm working now on having a setting to apply the "Divide larger than" work on planes, that should do what you want.

- Michael