Loft Bug, view bug

 From:  Val (GAT)
2688.1 
Hello, I am getting some weird issues with Loft. When I use a cylinder or a circle to Boolean a whole in a surface, and then select the edges of the whole to Loft a surface. I worked around this problem by cutting a cylinder instead of Loft. Also, there were some weird geometry that I deleted around the whole, some sort of tiny polygon edges. I attached the file with only the first problem. "Mesh angle at 5"



Another problem is when zoom close to the surface, one scroll to zoom in is two scrolls to zoom out. I think that its not the zooming out part that changes, but the zoom in. Very annoying at times. Also, for some reason rotation center will change to free when moving close to an object. It switches back to hot point when you zoom out.

Some kind of DirectX issue?:

EDITED: 14 Jun 2009 by GAT

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