@Pilou
The decimate tool looks cool ... but ... I need to see how the wireframes look before doing a party.
All the existing decimate solution create ugly mesh, topology speaking, the result if visualy perfect, but it's not the kind of mesh you can use for a character setup.
But maybe they have develop a magic one :)
>> Hi PaQ, just one thing to keep in mind is that not everyone uses ZBrush for exporting to a rendering program - some people want to generate STL data to produce a physical model.
Hi Michael, indeed, I didn't think about that when looking at the sofa example.
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