Hi David,
> Another question about the export to Blender:
>
> I´m not able to get a fine result with the balustrade and
> the hull. The rail of the balustrade is not curve, and there
> are a small space between it and the hull. Suggetions?
Maybe this is some artifact of Blender's conversion from N-gons into triangles.
If this is the case, then one suggestion is when you export from MoI, switch the Output: option to "Quads & Triangles" so that you will use MoI's n-gon triangulation mechanism rather than Blender's. Does that maybe make a difference?
- Michael
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