Close Surface

 From:  Michael Gibson
2623.7 In reply to 2623.4 
Hi Anis,

> Thanks for your replay, but looks image below.
> Is there any chance to improve this in V2 ?

That sort of shaping tends to be caused in Network when things that are different lengths are trying to collapse together into a single point.

It's basically how Network functions, I'm not really sure that there will be any good way to automatically fix it.

If you put in an additional closed circular curve profile, it tends to help quite a bit, it gets the shapes more "caught up" with one another before they collapse down to a point (also see attached 3dm file):




In the future I want to add a variant of rail revolve that will take multiple profile curves, I think that may end up being a better tool than Network for things with a rounded "pole" type area.

- Michael