ToothBrush

 From:  Michael Gibson
2591.8 In reply to 2591.1 
Hi Rich_Art, that looks really great!

Yeah, MoI works well in combination with Cinema4D, data tends to go from MoI into there quite smoothly.

Also since MoI has a much different overall modeling strategy than polygon modeling (for example, booleans are a primary method of work in MoI, while in polygon modeling they are usually best to avoid), it can be a pretty nice complementary tool.

Basically if you have something that is more mechanical or manufactured, which has a lot of cut out pieces in it then those are natural (and very fast!) to do in MoI. If you have things that are less structured in nature and more fully organic like a monster head or character model, then those are the kinds of things that tend to work better in polygons instead.

- Michael