Meshing and Modo?

 From:  olio
2499.1 
Hi guys,

I have been investigating adding Modo to my pipeline, I am in need for a good animation and rendering package.

I know some people here are Modo users, I was wondering how well does Modo handle the mesh that comes from Moi, in terms of breaking it up in the UV editor in Modo and well just in general?

sorry for being vague, but any issues?