UV from Planar Oddity

 From:  Micha
2493.5 In reply to 2493.4 
Could be nice if the UV could automatic match the surface and there would be no difference between NURBS and mesh. Could be important if MoI supports textures. ;)

If I remember me right textures are planed for v2 or? If yes, will it be possible to do some basic UV manipulations like repeat/offset/angle?