UV from Planar Oddity

 From:  Michael Gibson
2493.4 In reply to 2493.3 
Hi Nick,

> I had no idea that the UVs were assigned to the bounding box. :)

Well, they don't have to be, that just happens to be the way that it is done in Rhino.

In MoI I do a built in shrink-down of the surface when it is meshed, so if you export to a mesh format from MoI you would see all those UVs looking the same.

- Michael