Scene browser progress

 From:  Michael Gibson
2470.111 In reply to 2470.110 
Hi Tony, I'll have to think about that, I don't really know how that would work with a higher level of nesting like groups will be able to have.

For example something like this:



I don't know if that would work to stick the eyes right in the middle of all that structure, I guess they would have to go over top of some of the tree connector spots, and they would kind of be sprinkled all over the place...

I think there is going to be an advantage to having the eye be all the way to the left, since it will make that kind of primary action of hide/show be the most accessible thing to hit with your mouse and in a more uniform spot.

It also seems to be really common in other hide/show control systems to have those kinds of visibility control be arranged in a single column, for example take a look at Photoshop with nested layers - the eyes don't nest there, they stay in one column even when there is a sub-structure that nests down.

Do you know of another program that puts the controls indented like you're showing there? If so could you show me a screenshot of how they handle it with more levels of nesting?

- Michael