Robby~Final

 From:  Michael Gibson
2463.33 In reply to 2463.31 
Hi Yannada,

> Suggestion,To Include Collada file support, many
> programs and game engine's use it.

I'd like to work on including it in the future at some point, but maybe it would help if I knew of a specific problem that it would solve for you.

I would just be writing the exact same data out that is already being written to .obj, .lwo, or .fbx format, all of which support shading normals and n-gons.

Is there a particular program that you are using that only works well with Collada format and does not handle any of these other formats?

I would think that the new LightWave would also be pretty focused on doing a strong support of .lwo since it will be necessary for supporting data created in previous versions of LightWave.

- Michael