Robby~Final

 From:  Michael Gibson
2463.21 In reply to 2463.20 
Hi Burr, just a quick note on Hypershot - it tends to kind of glom objects together which can make it hard to assign separate materials to different objects.

If you run the SeparateOBJ utility on your .obj file saved from MoI (yes, use Quads & Triangles since it doesn't like n-gons all that well), then that arranges it with different material assignments per object and then Hypershot should recognize objects as different individual entities that can be assigned different materials.

The SeparateOBJ utility is here:
http://moi3d.com/wiki/Resources#SeparateOBJ_editor

And yup, it is a goal in v2 to improve this by being able to assign styles, which will then go out as material assignments in the .obj file which HyperShot should recognize.

- Michael