polygon meshes (again)
From:
Paolo (PAOLOLOBBIA)
26 Feb 2009 (2 of 11)
2447.2
In reply to
2447.1
Hi okapi,
I used the MeshToNurb command
in Rhino.
I tested the model in the image below.
But even with a MeshAngle set to 40
degrees, it turned out slow to move
and rotate.
Image Attachments: