NURBS vs Polygon modeling?

 From:  megacal
2400.1 
Hi,

just trying out MOI (for just a few days), and like it so far....have been using C4D, Hex, Cararra, Bryce.

What advantages do you see of NURBS over polygon modeling? I would think
that polys, points, & edges give you more control over details(?)

Thanks,
Cal