How could I model this in Moi?

 From:  Michael Gibson
2389.2 In reply to 2389.1 
Hi Gaston, MoI is not really the best choice to model something like that.

Something like ArtCAM which is focused more exclusively on modeling relief type shapes would likely be a better tool for that job.

Also one other tool which can be good for this is called ZSurf, there are some previous threads on it here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=602.7
http://moi3d.com/forum/index.php?webtag=MOI&msg=863.2
http://moi3d.com/forum/index.php?webtag=MOI&msg=636.1

ZSurf takes in a bitmap that has different shades of gray in it, and will produce a kind of "height field" from that where the resulting surface has different levels in it depending on the brightness of the dot in the bitmap at that location.

ZSurf will generate an .igs file which you can then read into MoI, and it is available as a free download.



The other possibility is to try and construct different individual features within that shape, for example to make a kind of raised scroll you could model it with a sweep as described in this post:
http://moi3d.com/forum/index.php?webtag=MOI&msg=768.2

However, it tends to be rather difficult to get the kind of fully melted together shape with that method.


You also may have better luck with this kind of thing in a sub-d modeling program (for example Silo or Modo) which has a pretty good method for making things that are kind of melted together in all directions.


MoI's toolset is rather more focused on a more kind of "distinct" shape rather than these kinds of things.


- Michael