T-Splines

 From:  jbshorty
2359.8 In reply to 2359.5 
Hi Eric. You're using the 2.0 beta? Those primitives are T-mesh objects, not Nurbs. So probably your object is not a smooth t-spline, but is a smooth T-mesh. They look almost the same... Convert the object to smooth Tspline mode... Then i think MoI will import the polysurface...

jonah