FBX Problem V2 21/11/08

 From:  Michael Gibson
2269.6 In reply to 2269.5 
Hi Kevin, that's great news!

I think that the Max OBJ importer does not bring in the vertex normals - getting in vertex normals really tends to help for getting clean shading.

So now with FBX working properly that should hopefully bring across the best transfer with all the shading information intact.

- Michael