Feature request: change export units and auto scale on export

 From:  Michael Gibson
2241.16 In reply to 2241.15 
Hi AW,

> I looked for that -- musta missed it! That'll probably do the
> trick, a question on that however...does it translate the scaling
> before or after meshing?

It scales after meshing is done - the scaling is applied to mesh vertices just as they are being written into the OBJ file.

Please let me know if that does not handle what you need!


> This is getting into a whole other realm, but I do know from past
> experience there is a HUGE difference in output (with our geometry
> at least) between a mesh in inches vs millimeter (hopefully I'm
> not blurring Rhino and MoI experiences).

There normally shouldn't be a difference in MoI, when you are only using the "Angle" parameter, which is independent of size - unlike some other parameters such as "Divide larger than" which take a distance value (distances are sensitive to scale factors but angle measurements are not).

But there is one bug that I have fixed up for the next v2 beta that did affect polygons that were pretty small in size though (like around 0.001 units in size).


> Single session it works as advertised, for some reason we're
> constantly dumping in and out of MoI and other apps so a
> tween-session/default value would be awesome

In the next v2 beta, there will be some new values you can set in the moi.ini file to control the initial default values of the meshing options.

These will be in the moi.ini file under [Mesh Export] :

[Mesh Export]
Angle=
DivideLargerThan=
DivideLargerThanApplyTo=
AvoidSmallerThan=
AspectRatioLimit=

So setting whatever you want there should handle this part for you in the next v2 beta.

- Michael