skp to moi migration

 From:  BurrMan
2215.3 In reply to 2215.2 
Also, if your "push" is uniform to the shape your working on, "Shell" can be a fast way to acheive the same thing.

I also like the way MoI will "punch" objects with curves from a distance. "diff to go all the way through, or trim to do just the surface closest.