Hot keys of Moi3D

 From:  Michael Gibson
204.11 In reply to 204.10 
Hi Petr - attached is the moi.idl file, which is the closest thing that passes for script documentation right now.

This file defines the "object model" of MoI - that is the properties and methods that are available to be called by a script.

Almost everything is listed here, except there are a few custom properties and methods on individual factories that are not listed here, but those are helpers that are pretty specific to a particular command.

This at least will give you the list of all available properties on the pointpicker for example, so you might find it useful.

The object model hasn't been frozen yet - by that I mean I can't guarantee to you that it won't change. But most of the changes at this point are for adding new things, it is not too likely that existing stuff is going to change too much.

- Michael
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