Impressions, Requests, Info Seeking

 From:  Michael Gibson
2031.34 In reply to 2031.33 
Hi Kevin - re: nice smooth mesh - if the problems you are seeing is a lack of smoothness when importing into Max 9 in particular, that may be greatly helped out by getting the updated FBX import plug-in.

If all goes well, that should enable you to get the accurate surface normals transferred over and have those used for shading the mesh in Max.

When you get the accurate vertex normals it really makes for a much smoother shading and it can pretty much eliminate the worrying about how the mesh is specifically arranged.

This has been a big problem specifically with Max because unlike other programs it does not seem to like to read this information out of other formats such as OBJ format.

The main reason why I wanted to do the FBX export was to hopefully get rid of this exact problem.

- Michael