shelling problem

 From:  Marco (IOCOCOI)
1939.17 In reply to 1939.16 
buh..hi everyone..

8am local time and almost 6000 replies to cover..;]

i had no troubles whatsoever getting this poly-thing into Hypershot or into Metasequoia (thats quite an odd workflow..:]]..but Metaseq comes in handy for fast poly modeling and than maybe a quick clay-rendering in Parthenon with GI), but as - in this case - for the RPs(rapidprot..) i really needed "hart facts" as in IGES, STL or SAT.

the part is actually already in production but because of a rather tight time schedule, we had to give it to a "traditional" model maker, because none of the RPs were actually capable of producing these parts(there are more of them) in time and quality.. i will post some pictures of the final object(s) next week..done in PMMA

thanks to all the helping hands&best greetings,
marco

btw. are there any plans for the future to support the DXF-format natively?..at least as an import-feature..i spotted the 3dmCurves2DXF, but that just covers the output..