running moi3D on a mac using Parallels 3.0 build 5600

 From:  dave bowman (HENK1966)
1873.1 
Hi,

I have a macbook pro (leopard) and downloaded a trial version of moi v1.0. I got it to work perfectly under Parallels 3.0 build 5600 running Windows XP.
Make sure you use the following virtual machine settings:

memory: set video memory to the maximum size of 64Mb, my main memory is set to 2048Mb
video: disable Direct X Shaders and disable custom screen resolutions

I have not seen any display artifacts so far using these settings. If you use the default lower video memory size and enable custom resolutions, you'll get the direct x errors mentioned in other posts.