Spaceball Oddities

 From:  Michael Gibson
1858.6 In reply to 1858.5 
Hi Danny, you also might try clicking the "Reverse rotation" button, that may give you a bit more of the feel of object rotation.

But currently MoI's left-right manipulations will happen around the world axes, kind of keeping the "up" direction stabilized, which is probably the main difference from the system you are more used to which uses a more local frame of reference.

I would like to eventually add in some options for different view rotation styles, but it may be a little while before I can get to that.

- Michael