After converting the work done so far to a mesh and bringing it into my 3D rendering software. I'm impressed with the results I'm getting. Some of the posts Michael has made about the best way to convert to a mesh were really useful in understanding what to do and getting good results.
Michael
I have tried the drawing on a surface command and it is really great. I find I'm using it constantly. Two thumbs up from me the way you have implemented it.
I'm still finding it would be really handy if it were possible to set up a construction plane for new objects that I need to create that are at odd angles to existing objects. I believe this would be a heavily used feature if it were incorporated into MoI.
As my model had become more complex I'm finding the lack of being able to put objects onto layers so that I can hide them a problem. I should be able to get around this limitation in V1 and current V2 by have multiple versions of my file. I would definitely like to see layers incorporated into V2.
Anyway just my thoughts on MoI so far which I hope helps you in your further development of this pretty cool little program.
~Kevin~ |