Hi Bogdan, MoI has all the basic construction methods for getting the basic surfaces in place, but it is missing a few tools to handle refining surfaces where they touch so that they fit together in a very smooth way.
So you may have some difficulty with removing some creases between panels, but the basic construction of panels etc... is definitely possible.
However, modeling a car is a quite difficult task, you should be prepared to spend quite a lot of time working on your modeling skills specific to this kind of shape before it will become anything near easy to do.
Your best bet to get started is to look for Car modeling tutorials online that were done for Rhino, like the one mentioned here: http://moi3d.com/forum/index.php?webtag=MOI&msg=1267.16
http://moi3d.com/forum/index.php?webtag=MOI&msg=898.2
Those may help you determine a workable strategy for approaching it.
It's not an area that I have a lot of experience in so, I'm afraid I won't be able to help you out a whole lot with that, but I can probably help you if you get stuck with a particular stage or single part that you are working on. If that happens, please post the .3dm model file for the piece that you are stuck with, that helps a lot to understand what you are running into.
I think there was also a small book tutorial for car modeling in Rhino that was published a couple of years ago, I can't remember where that was from but if you track that down it could be helpful, also try Google searches for stuff like "Rhino car modeling" to possibly find a bunch more stuff.
- Michael
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