V2 comment

 From:  Michael Gibson
1743.25 In reply to 1743.16 
Hi Petr,

> Could the grips be visible only inside of viewport the mouse is
> over like view control tabs at the bottom of viewport does?

Sorry I didn't answer you earlier, I was kind of thinking this one over a bit.

I'm not quite entirely sure about this one yet. My first impression was that it made sense, but then I starting having a few second thoughts, like it may give a feel of kind of flickering in the middle of the view (it may seem slightly like your selection is changing somehow), and I kind of like that you can see the rotation grip in the Front and Right views when you select something in the Top view, it seems like that may help some people see more immediately that there is a quick way to flip things up by 90 degrees...

But it should be pretty easy to try out, I'll see if I can experiment with that some tomorrow.


> There is no way to flip an object exactly when you scale using "scale
> from opposite corner", isn't it?

You mean in the diagonal direction? Because you do get that sort of "full mirror command" style flipping to flip in the x or y axis directions.

The diagonal direction just seemed kind of unusual to add in, it just did not seem quite as similar to the regular mirror command, it would be kind of mirroring at a 45 degree angle...

- Michael