MoI to Modo - problem with anisotropic reflections?

 From:  DannyT (DANTAS)
1690.16 In reply to 1690.9 
Hi Ed,
>>I use Hypershot for my renders. It is still a relatively new product and requires that UV coordinates come in with the import.

I use Hypershot also, but have had no problem so far. I always export the model as .obj from MoI, because no matter what Hypershot allows you to import it always converts it to .obj.

Cheers
~Danny~