Hi Dirk,
>>Most important is a good lightning.
Yes, it is an area I am currently spending time with, certainly with GI.
>>not less important is the use of high quality texures.
As I mentioned, that is what I can have problems with. Did you use a real_world texture for your render (such as photos) or was it (possibly) a procedural texture. I do attempt to create a texture rather than using a photo etc, using such as MaPZone ( http://www.mapzoneeditor.com/?PAGE=HOME ), I am getter better, but it will take time.
- manz
|