Drawing on surfaces

 From:  Michael Gibson
1621.27 
The next part is surface normal snap - this is a straight snap similar to tangent/perpendicular snap:



Still a little bit of work to finish this one up, I think for spots where multiple surfaces are involved, like a corner where several faces meet, I will only take the surface normal if only one of those faces is selected. Otherwise I think there will be too many tracking lines to deal with.

- Michael
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