NGon WIP

 From:  Michael Gibson
162.6 In reply to 162.5 

> So your saying that you made torus, bollen difference with cylinder, got
> the shape and then just used meshing tool to produce this kind of a
> mesh with no triangles?

Yes, that's correct. I just created the shape using booleans, then just saved to .obj format to generate this mesh.

But this was using my own Work-In-Progress build, it is not available in the beta yet, this was just a preview of what is coming up. I'm still working on some pieces of this technology, it will probably be at least another week or so (possibly 2) before it is ready to go.

For it to work properly, whatever software you're importing the mesh into needs to support n-sided polygons. But quite a lot of modern polygon-oriented software does support n-gons now.

The results are quite striking, the resulting mesh is incredibly clean and clear even at trims and intersections from booleans...


> I saw MoI is in beta, what are your plans with it?

Well, the short range plan is to finish up enough stuff so that it will be a V1 release instead of a beta! :)

- Michael