NGon WIP

 From:  Schbeurd
162.11 In reply to 162.1 
> This still needs a fair amount of work to finish up, but this method generates 100% ngons and quads, no connecting triangles at all.
> Let me know if this would be useful.

Yes, very useful indeed.
Is an extra option (only quads) realistic ? I've no idea if this would be possible. I think it could be useful for further mesh deformation in other programs or for animation...

@ Frenchy Pilou :
It seems that the OBJ import of Wings3D is not the best available.
I've had problems in the past with OBJ files created in other programs and imported into Wings. In my opinion, it's probably not the best tool to validate the test files sent by Michael... ;-)