Bulge Values

 From:  Daniele (BADANS)
Hi Michael,
lastly 've been using the Blend command quite often and I noticed that if you change the Bulge value, the next time you invoke the command, it has been resetted to 1. Could it be a way to make it remember the last value introduced, just like it happens with the Fillet command? That can be especially annoying when blending two surfaces with splitted edges, being forced to specify the Bulge value every time the command is invoked.
Thanks a lot

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